Nonetheless, the Draconic Bloodline is still a D&D 5e sorcerer subclass and has to be built carefully. The bard dialogue and the ability to perform music in the bleakest of environments is just spot on for that paladin!Paladin with bard like tendenciesZariel Tiefling: Paladin, Bard, Warlock, Rogue; More Baldur's Gate 3 guides. 5) with a paladin alt (1480). To answer your questions: Yes, Paladin is slightly better at solo-ing Stuff. Avast, ye swabs!Imo this is most fun merger of the two classes. Other than that, whatever you like. CryptoHalf-elf is probably the better race here anyway - as a valorous bard you base on cha and con, and they get bonuses to that. Down in the hold, the ranger is facing the bard, the captain (who is a cleric), 4 more goblins, and a hob. Type Ones, who are bound by strong principles and urges to do good, are sure to fit well with the choice of a paladin. Pack on half plate, a shield and a rapier, and start smiting with your spell slots, and using your blade flourishes to skyrocket your AC. And Bard/Sorcerer fuels smites while also building your out of combat kit. Barbarians are generally better at dealing damage. 2 levels of Paladin; 4 levels of Bard; This support-focused multiclass utilizes Bardic Inspiration and excellent action economy to empower your party. Fighter/Barbarian. 600pp to get 55Hp rings = good way to start. Asi is every 4 levels. Just like on a Sorcadin, either Paladin 2/Bard X or Paladin 6/Bard X is typically going to the best choice for level splits. Having a +4 to dexterity rather than a +1 will mean you save slightly more often in these cases and take a bit less damage (in addition to. The two handed greatsword can't utilize either of those fighting styles, so changing it out for a sword and board or dual wielding (not to sure about this one being very effective) might feel better. Business, Economics, and Finance. If you're only doing a 3 level dip in Bard, Swords. Compared to the Hex/Bard, Paladin/Bard has more AC (heavy armor) and two d10 hit dice. Ranger. You will miss high tier spells for stronger. I made a character that’s pretty similar. So, based on that, I would go Paladin 8/Bard 12. Bardic inspiration isn't as bombastic as some of the support spells. If you are going for paladin bard multi class you probably want to go for 2 - 10 or 7 - 5. Another option is to stick with Paladin until 6, then take 6 Bard levels. The Paladin/Bard is a jack of all. 1 Paladin > 6 Sword Bard > 1 Paladin > 4 Bard I know this alters so progression weirdly and is to my disadvantage early on, but it gives me Wisdom Saves Proficiency and Heavy Armor Prof (and early Shield Prof). 15 temporary hp and 15 damage when we get hit. However, D&D 5e has relaxed the restrictions on paladins to allow for morally dubious behavior. as fun is 100% subjective, the only one to answer that question is yourself. 13. I am thinking about going a couple more. Looked around the table one game and every spell caster had a spell DC of 11 or less. At 6 you’ll still have +4 in each, but at 3-5 you’ll have +3 str +4 cha instead on +3 to both. You end up with the same amount of skills, just fewer choices for the fist two. bard has more shields/heal, Paladin has larger atk buff AoE and uptime. 6 levels of swords bard, 2 levels of paladin for smites and 4 levels of abjuration wizard for spells learned from scrolls. Aereni High: +2 DEX isn't bad as it can help with AC and stealth. Alternative traits:Ranger, Paladin, and Bard Spells. There isn't much more to say about it than that. My team consist of astarion,. A person cannot look at one splash and ignore other splash options in comparison. In almost all cases the +1 is trash, for bards +2 is huge but oyu need a 9/7, for palas +2 are awful, ayaya is same as bard. Can be granted by: Level 1: cleric and war domain cleric. I’m playing a golem (reskinned warforged) Paladin-Bard, who serves as the valet to another PC. Adding action surge lets the paladin build out nova your bard build. You misunderstand class/class means multiclassing so a bard/paladin is a bard multiclassing paladin. A bard is a support character who buffs, debuffs, and manipulated the battlefield and is really good with skills. Paladin/Bard 4/6 = Paladin/Bard 3/7 : 4 1st + 3 2nd + 3 3rd + 2 4th As can be seen, if you only count in Spell Slots, the difference take a few Bard levels to leverage into extra spell slots, where the main question then become what Class abilites (and access to specific spells) are important for those levels. Supposedly the universe was sung into being, and bards are able to replicate that song to produce magic. Ranger - stealth and scouting, single-target damage, maybe a bit of battlefield control. Font of Magic also means you get a lot more smites even if you aren't using metamagic. Seems like the best way to get the two weapon fighting style is 2 levels of fighter or 3 of sword bard, and given the slots can be used for smiting & all the other ancillary benefits of bard that a paladin/bard makes the most sense. You end up with the same amount of skills, just fewer choices for the fist two. Paladin 2 / Hexblade 1 / Swords Bard X is also pretty good. This way you can still unlock 6th level spell slot and also cast 6th level wizard spells like chain lightning, or globe of invulnerability. 2) Paladin 1) Sorcerer The five best classes to multiclass with Bard in 5E The Bard suffers from low damage, largely due to their debuff-heavy spell list. Plus sorcerers gain sorcery points they can trade for even more slots. I just played this for like a year, really enjoyed it. He is so dedicated to his revenge and his beliefs and so skilled in oration and intimidation that no one. Classic (Customized Origin) VGtM : +2/+1 increases, Darkvision, two skills. If you go SK or Paladin, pick up. Half-elf. paladin is more offence focused, bard is more defence focused. You get an extra skill. Just lovely. If you want to focus on weapon damage, I think Paladin is the best bet. The combination yields 24d8 extra total smite damage per day. The bard and cleric both serve a support role. Unsurprisingly perhaps, this style of play builds into a bard multiclass very well. These differenceres won't really matter for you just playing the game, that is min-maxing for very specific content. Unless you can redo your level 9 Bard into a level 8 bard level 1 Paladin, I'm not sure that taking 4 or 8 levels of Paladin is worth it. Bard gives lots of utility, spell slots, and unique attacks. Bard Cantrips: Light, Minor Illusion. Compared to a level-10 paladin, a 10th-level character who mixes 2 levels of paladin with 8 levels of sorcerer or bard gains 1 level-3 slot, 3 level-4 slots, and 1 level-5 slot. The first will have less smites but not delay your ASI and you have access to later barb abilities (depending on subclass this may or may not be goof) The second will have more smites but delay your second ASI until level level 11. It's much more obvious when a bard puts down a healing area. Bard/paladin is a very good dps, of course you wont have better dps than GWM build, tavern brawler or Paladin. I kindof like the idea of adding 1-4 levels of hexblade warlock in there because I've got this spirit in my weapon, it's not an intelligent item but it's goes through a change every time i change my. I think going Bard will feel a bit meh by then 😅 I'd usually aim to get to Extra Attack before multiclassing. Much like the paladin, the antipaladin gains their power from their twisted and evil personal code and do not necessarily need to worship a single deity. Along the same lines, divine grace (paladin 2nd) is one of the strongest class features in the game. Crusader (Paladin/Ranger) Normally, when you think of options for a Paladin to multiclass with, you may think of using another charisma-based spell caster like Warlock, Sorcerer, or Bard. Deathblade - Deathblade is a badass class. Dex will have your AC scale with your Dex, Str will allow you to equip heavy armor and basically ignore it. Or. Daeths • 2 yr. Like other paladins, the Bardadin is MAD, requiring high stats in three ability scores. In my opinion; Bard is better at doing either just healing or just damage buffing, while the paladin is better at providing a bit of both. A bard/monk/paladin with Ascetic Mage and. A Halfling Bard is not just a musician, mind you. A lot of people have recommended Paladin because they’re tough and go well with the Bard. Bard main (1492. both are good. TL;DR: A 3 levels dip is probably your best option, as it more than compensates for the abilities you will lose as a paladin considering your role in the party. Getting more spell slots earlier is gonna be better then most of the oaths 7th lvl sure imo. Paladin Lvl 1 with the Shield Master feat. I was wondering what everyone thinks about this multiclass combination. I think my speculation from the barbarian and the monk is proving true: we only see a swath of content like this when another book is on the horizon. I am currently playing one, and have been using this guide, which does a great job of discussing all the intricacies and variations of potential builds (and coins the term sorcadin). so basally got killed this way. A paladin 2 / valour bard 10 is IMO by far the strongest build in the game. From Bard, you've got Magical Secrets, which are also. Levels: Bard Swords 6 then 2 levels in Paladin Ancients then finish in Bard gets you some amazing smites - max Dex/Cha. I’m currently a level 5 Paladin and I think I’m going to go to level 6 for the base paladin aura and then take a few levels in fighter/bard before continuing with paladin. Bard gets more damage from paladin smites, better armor and weapon proficiencies, and more flexible spellcasting with prepared spells, and Paladin gets more caster levels for. It does focus on Healing. Of course, a straight paladin or a straight bard work very well too. Lore bard is ubiquitously excellent for granting extra magical secrets, cutting words as a pseudo shield, and peerless. I could take it all the way till 9th level spells with bard still at this point. You end up with the same amount of skills, just fewer choices for the fist two. Hi all, I'm confused with multiclassing especially in this game. Druids too much of a tree hugger, and Rogue can be thematic, but it's too on the nose. In terms of being a caster, support and controller, the bard is going to be stronger. Paladins are champions of holy power, heralds of their faith and smiters of the unrighteous through divine favor and martial prowess. I went conquest paladin/lore bard. However the bard that isn't healing outputs better damage buffs. A good guy (maybe Paladin or Monk) struggling to resist temptation, fighting against their base instincts. Even if Valour Bard is an RP choice, the Paladin skills and proficiencies allow for that style of play. It's a relatively simple concept: pair Paladin with a Charisma caster like Bard, Sorcerer, or Warlock to take advantage of their combat. Title is pretty much self explanatory, I'm bored so help me pick a feat for my Bardadin when he reaches Bard 4. Freman_Bloodglaive. Barb 5 -> paladin 2 -> bard or sorc x. Oathbreaker Paladin 9/Any Sorcerer: The Dark Arts. If you multiclass into a martial class that gains proficiency with heavy/medium armor/shields and also gets an extra attack, the valor bard’s best subclass abilities often become redundant. Paladin Bard Multiclass Guide for Dungeons and Dragons 5e. Plus sorcerers gain sorcery points they can trade for even more slots. My character is a bit inspired by Lyndon B. Paladin 2 into Bard X is another one that is better saved for a high level start. Extra attack at 5 and aura at 6 are huge. Level 1: cleric, warlock, and wizard. The personality of the character evolved in such a way that bard fluff fits him well, and thus far he has been the "tank" of the party (ac 18) and I assume the party would like me to continue to absorb the punishment. Either one of those gets you the ability to attack with Intelligence, but that’s at the cost of 3 levels. Bard gets more damage from paladin smites, better armor and weapon proficiencies, and more flexible spellcasting with. How does it work with a bard? Like I mentioned in my earlier post, I have been away from the game since 2006 so I am admittedly lost. It's also important you don't delay the 5th level of a class. You basically play like a Paladin with better casting. This should be your default choice as Paladin 6 is insanely strong. You also get Blur, mirror image, shield, greater invis, counterspell, haste, misty. ago. 660. I'm thinking instead of Bard I may multiclass Paladin and Warlock. Level 2: paladin. You do not need to be a bard to have a connection to music. Means we can just let Dex sit at 14. Aereni High: +2 DEX isn't bad as it can help with AC and stealth. 5E, Level 13, long campaign, retiring old Druid Lizardfolk character, wanting to play a more charismatic and talkative type. It only applies to the players inside or near you. A great bard pali build I've found is conquest paladin whispers bard, just so you can freeze people in place with the frightening conversations and trade bardic inspiration for damage, which is great for when you crit. it is not supposed to do damage nor should it. Naw, From a practical leveling Perspective, if starting at low levels, Paladin to 6 first and then branching out for more spell slots with bard is just going to feel much more Streamlined and rewarding. Go 10 levels sword bard next polearm master at lvl 4, +2str or Cha at lvl 8 while saving up for plate armor along the way. If they're wielding sword and shield then they definitely aren't using a musical instrument as an arcane focus, and they can't use their holy symbol on a shield for their bard spells. Barbarian giving you a consistent source of advantage is very strong on a smiting paladin. A paladin tries to hold to the highest standards of conduct, but even the most virtuous paladin is fallible. I'm currently playing a Half-orc Lv3 Paladin of Glory and have been thinking about some multiclassing in the future. • 3 yr. A bard is a support character who buffs, debuffs, and manipulated the battlefield and is really good with skills. Paladins are generally better at surviving damage. Say 12+ minimum. There’s like 0 bard in Gabriel and you don’t have to be a bard to have a charisma stat. Paladin/Bard: Inspiring Battlefield Commander. Bard - Like the Paladin, the Bard is a very popular class due to the success of the support role in Lost Ark. Bard gives lots of utility, spell slots, and unique attacks. Your party can benefit a lot from the "battlefield control. Best. Nov 5, 2019. The bard is an artisan of magic, knowledgeable and witty musicians and warriors capable of lethal arts. 1. Instead of taking advantage of the same combat ability score, the paladin and bard make the most of their shared spellcasting modifier: charisma. Put them together. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. You end up with the same amount of skills, just fewer choices for the fist two. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. But it's kind of important to get to paladin 6 to aura and maybe even paladin 9 as fast as possible to revive. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. If you allow the light to die in your own heart, you can't preserve it in the world. A bard with 3 chord courage buff is the wet dream of all burst classes to have, as their numbers get nearly doubled during it. Much like the Fighter, the Paladin can make effective use of the Goblin’s traits. 8 – Bard 2: Jack of All Trades Song of Rest 3rd-Level Spell Slots: 3rd-level slots means upgrading Armor of Agathys. Bards are A+ support characters. Half-elf. Both are good tanks. The perfect 4 people team is all wizards, but if your table doesnt allow all wizards like most tables, i believe something like: Paladin 2/Lore Bard X or Paladin 2/Sorcerer X are both pretty damn awesome. ago. As for Heavy Armor: Bard has to be on top of the boss so her skills reach both the boss and the melee dps. Finally we got a twilight cleric, a wildfire druid, and a name-calling wizard. . Going with these two classes provides perfect synergy. With level 7 Paladin, you can double the mid-defensive build and mostly high-offensive. You take a lot more damage than a Pala because you can't stand in the back as a Bard. The multiclass works by taking paladin levels until level five, granting access to extra attack. The amazing Paladin lvl 6 ability, martial abilities and proficiencies combined with the support tools and spellcasting of the Bard. As a mid to high level concept tho, I love the Paladin 2/Sword Bard 18. Some heals, okay shields. [Bard levels] + [ (Paladin levels)/2, rounded down] = total spellcaster level. Str 16 + 2, Dex 13, Con 14, Int 10, Wis 11, Cha 17 + 1. Especially since bards are 2/3 casters so their spell progression is slower than full casters. We are still currently protesting the…The unique Barbarian dialogue just fits so well with the Dark Urge's psychotic tendencies! Of the two options given though, I think Dark Urge Paladin works better with the storyline, bizzarely enough, and Paladin I feel is in a slightly stronger position power-scaling wise compared to Monk. IUSUZYSANA • 3 min. I'd pick paladin for frontline and bard for support, those two would work amazingly with anything the player chooses to play. So a 'Sorcadin' is a better caster and more effective in combat while a 'Palabard' is a bit tougher and has more allround skills. You will get Smite early, extra attack will be delayed until 8 tho. He is a melee fighter with a Luck blade. Daeths • 2 yr. I had the first level in Paladin for. Business, Economics, and Finance. Rogue and paladin are two more classes that might struggle on a roleplaying level. Rogues don't need. maybe get agonizing blast, maybe go 3 for coffeelock shenanigans. Building a Paladin/Bard and I have a free 1st lvl feat and am tossing up what is the best option for me. Your speeches and teachings calling for an uprising of the peasantry have become. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. Paladin 7 is very powerful but I'd probably go into Warlock rather than Bard. Eladrin: Great ASI array and the misty step's. A valor bard can expect to have roughly 4-5 more AC compared to a lore bard. Even one level of sorcerer gets you four cantrips (the same amount a level 20 bard knows), and two new level 1 spells. It's for Odyssey of the Dragonlords…In the table top, a tenet of the ancients is. But it was super fun to play a odd ball character like that. Amazingly fun build. It should be possible - maybe exceedinly hard, but possible - to resist the urge. The first Bard Build I’m going to show you is a College of Swords Level 6 Build. Str: 15+1 Dex: 10 Con: 13+1 Int: 8 Wis: 12 Cha: 14+2 . For context, my character is a Leonin Lv. ago. Also take Disguise Self and Friends. He can diplomacy, he can fight, he can tank, he can heal, and he can buff. . These differenceres won't really matter for you just playing the game, that is min-maxing for very specific content. Afterwards 6 Bard as College of Swords for both better magic & martial abilities - Inspiration, Jack of all Trades, Expertise, Font of Inspiration & Countercharm from the base Bard + Fighting style Two. The best race you can pick for a Lore and Swords Bard is the Human or High Half-Elf. Playing in a pirate campaign, in a homebrew world as an Aasimar Vengeance Paladin 6, Hexblade 1. The fighter and paladin had succeeded in boarding the ship at this time, and they're faced with 6 goblin crew members. They also. #1. 10 Cloak Of Billowing. Preserve Your Own Light. 2. College of Whispers is a good option, although Lore, Valor, and Swords are also solid. Tieflings would suit an Outlander, Hermit, Urchin, or. You can lvl 5 smite by level 10 or 12, which is a lot quicker than full paladin does. Zariel Tiefling: Paladin, Bard, Warlock, Rogue; More Baldur's Gate 3 guides. You run into a lot of things like Wood Elf Monks with 12 Dex, 10 Con, 12 Wis and 15 Intelligence. After that, I'd take +2 CHA at bard 4 to max your aura (by far the most valuable thing a paladin provides) and grab either resilient:con (if you want absolutely overkill concentration protection) or lucky to deal with the times you roll poorly on a saving throw at bard 8. Sometimes the right path proves too demanding, sometimes a situation calls for the lesser of two evils, and sometimes the heat of emotion causes a paladin to transgress his or her oath. For bard spells I've picked up: Bane, Faerie Fire, Healing Word & Identify to start with. If she ends up being a barbarian, that's my guess - if she's a paladin, I find Chaotic Good more likely. I would go for fallen aasimar, if they are in, and if not, then, either half-orc, dragonborn, or even a drow/half drow. while paladin gives a 11% hp it to 24m around them and heals 8% hp after it expires. Imagine being in front of the King (or some important NPC) and suggesting they take a certain course of action because it is the most sensible. As for race, i am torn. ago. The distractions and. Wizard feels off cause you start as an amnesiac. So the final Baldur’s Gate 3 Paladin Build here is 2 levels of Paladin and 4 levels of Bard. Both are mainly Swiftness, except Bard has a Spec build which is used for specific/niche scenarios. That sounds like it would take a long time, including a lot of mind-numbing Gribbles. Full build. The Alert feat is one of the best ways to push your initiative up, especially since it eliminates any chances of you being surprised. I’m going to suggest another with Paladin 6 / Lore Bard X. ). From lore bard you get cutting words which is excellent for reactions, magical secrets at bard 6 lets you pick up amazing stuff like haste, and counterspell. I'm excited to play the character, I'm just not sure if fitting in Bard levels is reasonable or not. If you allow the light to die in your own heart, you can't preserve it in the world. Those 3 classes are definitely strongest because they excel in couple areas and still are generally good everywhere else. But those who do typically choose evil gods who match their beliefs and actions, but there are antipaladins who worship a few non-evil deities, presumably because of their more destructive,. . 1. You end up with the same amount of skills, just fewer choices for the fist two. 1 Paladin > 6 Sword Bard > 1 Paladin > 4 Bard I know this alters so progression weirdly and is to my disadvantage early on, but it gives me Wisdom Saves Proficiency and Heavy Armor Prof (and early Shield Prof). Sounds like you know what you're doing. Both of these colleges benefit greatly from the extra utility offered by these. Bard, Entertainer - Traveling Performer: You use your musical or performance talents to excite and amaze the crowds, earning fame and coin for your impressive skills. Which is more damage without question. 2. GiganticGoblin • 1 yr. Level 6: Bard 5. Mornmagor • 4 mo. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Lvl 2: Hexblade for Hexblade. Bard paladin is a particularly brutal combo due to the fact that they use the same stats but bard is almost entirely support and paladin is almost entirely about dps. For Paladins it's "the strength of their conviction". You end up with the same amount of skills, just fewer choices for the fist two. With level 7 Paladin, you can double the mid-defensive build and mostly high-offensive. One thing that many people notice though is the sound, specifically with the bard (in a bad way). However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Tieflings would suit an Outlander, Hermit, Urchin, or. Sign In; Cart . Ranger - stealth and scouting, single-target damage, maybe a bit of battlefield control. Like hold person, viscous mockery ect. (Otherwise go to Bard 2 if you don't want to delay your extra attack. 3. Zariel Tieflings’ focus on strength makes them ideal for classes like Paladin, Bard, or Fighter. 15 str +1 lvl 8 12 dex +2 race 14 con 11 int +1 lvl 12 8 wis -2 race 15 cha +1 lvl 4. Paladin awakening skill will give everyone a. And because the former "15%" doesn't stack and only the latter "6%" stacks, if you have a normal support in you're team, you're only offensive synergy will either by "+ added 6% of DPS paladin's attack" or "20% increase. In the table top, a tenet of the ancients is. They’re my two. Paladin 2 into Bard X is another one that is better saved for a high level start. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. The Cleric is less common, usually it is Sorcerer or Bard, but it is the same philosophy, you just take a hit to your Charisma score to put some points in Wisdom this way. As to when to multiclass…It depends on your campaign and what you want. The problem there is you wouldn't get spirit guardians and fireball until level 11. Bards are great soloers and great in groups, but are a LOT of work to play. Bard, Folk Hero - Revolutionary: Your people live under the oppressive rule of a cruel tyrant. 2) Paladin 1) Sorcerer The five best classes to multiclass with Bard in 5E The Bard suffers from low damage, largely due to their debuff-heavy spell list. However, dexterity is also a common saving throw for damaging spells. Feline Agility is the Tabaxi’s signature skill. edit: both are great, this is just my 2 cents. Generally recommend going to Paladin 6 before branching out unless you plan on a bard college with extra attack. Suddenly, an enlarged Dwarven Paladin comes out of nowhere swinging a hammer and smiting enemies, using misty step to close the gap. Sorc, Wizard, Druid, Cleric levels work the same as. The Paladin and Bard Multiclass [Screenshot Captured by eXputer] From the impression of BG3, it seems that Bard is a very dedicated class. 5th edition has totally overpowered bards by giving them full spellcasting levels and the fact that you can combine it with divine smites for free makes this build absolutely busted. Paladin + Bard portmanteaus to Balladin, so that's my suggestion. I had a lot of fun in my first play as a vengeance paladin too. Okay, I would break it down like this: 6 paladin, get cha to saves 5 bard, get SR inspiration (probably whispers bard, as you already have xtra attack and no need for extra spells either) 1-2 warlock hexblade. I'm considering going Sword Bard til 6 then respecing into this at level 7. I'm in a campaign that will go all the way to 15 or 20 and even in that one, I'm lukewarm about doing the. The natural comparison is to sorcadins, which are a real killer MC. How reasonable is it to bring Bard to 4 and then Lock to 4? Should I take the 4th Lock level and then bring in the Bard levels? If anyone has examples of a Bardlockadin, I'd love to see some examples. Paladin isn't weaker than Bard nor vice versa. Baldur's Gate 3 companions. the downside is that they don't get extra attack. Nets you 2 invocations, and some spells and cantrips that expand your options from bards control focus pretty heavily and run off your strong stat. From paladin you get heavy armor, divine smite, extra attack, aura of protection, decent fighting style. Paladin’s Aura is just that good that it’s worth delaying spells for it. For instance an Ancients Paladin 7 / Lore Bard X (but could probably be any Bard) can Channel Divinity, provide two great auras to allies, Bardic Inspiration, throw out spellcasting and if necessary make some. Extra attack at 5 and aura at 6 are huge. From lore bard you get cutting words which is excellent for reactions, magical secrets at bard 6 lets you pick up amazing stuff like haste, and counterspell. The Bard also has a smaller hit die than the Paladin, so you don’t have the staying power to tank as many hits as a typical paladin. Like 4 units distance. I was thinking about doing a…brokenURL • 2 yr. r/Pathfinder_RPG A chip A close button Get app Get the Reddit app Log In Log in to Reddit Get the Reddit app Log In Log in to RedditBard Mini stood behind the Paladin mini with heart eyes in the Intro to "Crap Guide to Ranger". Murder hobo The former feels like a much more interesting playthrough than the latter. Bardadin - Paladin Bard Build. 1. 1M subscribers in the dndmemes community. Obviously the Gold Dwarf is great for tank builds like the paladin, whereas the Shield. Warlock 2. I’ll add another reason. This allows the new paladin abilities to augment the sword bard. at medium party skill levels (reclears with decent players who will make occasional mistakes) paladin is better because it offers the most consistent over time healing and shielding while still giving damage buffs. superninjimmy. A dwarf crouches behind an outcrop. Obviously the Gold Dwarf is great for tank builds like the paladin, whereas the Shield. This seems like it works well thematically, but it also adds significantly more smite slots, gives not one, but two fighting styles to the barbarian, gives expertise, and adds the sword bard d6 to the number of double-able smite dice. Full spell progression plus psychic damage on a good number of hits is solid. Exactly. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. The question is, why only 1 level? Imo it is better go 2 levels of paladin , 3 of your spellcaster class of choice and then spec into DD. Fighter and Sorcerer feel like blank slates that you can easily paste Durge's persona onto as well. ago. Since Paladin don't get too many spellcasting options, I multiclassed 1 level into Bard. I like college of lore personally. 3. All 3 supports are accepted and the preferred one depends on whoever is creating the party. People forget about the whispers Bard a lot. Fill sorcerer, probably Divine Sorcerer for the spell list. Beginner Box ; Rulebooks . I will play a paladin, with multiclass to sorcerer or warlock. Bard. They are not the bards of Dorkness Rising. There’s a ring that lest you cast enchantment or illusion spells as bonus actions after making an attack, this works well on a bard as they have plenty of options for those spells. Until then, you're a standard S/V Bard. Please do keep in mind that if you plan your build around what it looks like at level 20, you’re going to spend 100+ sessions of your game waiting to get where you want and ~5 sessions actually playing your character you’ve been dreaming of - assuming you ever. The build comes online at level 6. Bard should focus on sonic/fire damage and effects while giving you amazing skills. Bard all the way. Go 2 levels in paladin picking up the defensive fighting style and using sword and board. For level 1 i would often use shield of faith, or protection against good and evil.